Contents OverviewThe versions often differ between the console, GBA and DS versions; the GBA version is a 2D-plain free-floor fighting game styled akin to Super Smash Bros. And other similar fighters. Like those said fighters, the game also allows for unique items to be picked up for the characters to use, ranging from weapons and potions.The main objective of the game is the attack the opponent to fill up a Slamergy bar (shown as a 'SLAM' icon below the character's portrait; in the GBA and DS versions, this is referred to as 'Fairy Dust' instead). Upon filling it up, characters will have their main attack be replaced by their Slam Attack. In all versions of the game, landing a Slam Attack on the opposition dictates the overall scoring system, which upon connecting often causes a lot of mayhem depending on the stage and where it sends them flying.The console version's other battle options have arguably the most depth, as like with the DS version, it acts as a free-roaming brawler (though every character has the exact same base movement speed and jump height). Each character can perform weak attacks, strong attacks (which can be charged up for charge attacks), throws, air attacks, wall jumps, double jumps, blocks, reflect blocks, wall attacks, up attacks and evades. Advanced techniques such as block dropping (fast-falling from midair with a block) and block-cancelling (cancelling a charge attack or air dash with a block) exist as well.
There also includes the ability to holster weapons for a later use without losing them upon getting hit.However, a majority of character-specific moves include dash attacks, air dash attacks, air wall attacks and charge throws; for example, Shrek only has an air dash and a grounded wall attack, while Cyclops has only a ground dash attack with no air wall attack.